Monday, January 28, 2013

Dofus and Wakfu films announced


 


Since the online video game DOFUS continues to seduce an ever-expanding community of players, and the animated series has been a great success on France Télévisions (currently broadcast exclusively on the group’s channels France 3 and France 4), Ankama has decided to bring both these productions to the big screen.

Since its creation in 2001, Ankama has continued to develop the mythology of its own universe. Original, colourful, rich and full of fantasy, it currently reaches from the ages of the Dofus to the Wakfu era and is still growing towards a third era, which, for the moment, is still top secret. Each of these projects works towards filling in, and filling out, the timeline. It’s this fascinating universe, which unites a community of 35 million fans, that Ankama would like to adapt for the cinema.

The first feature length animation put in production, DOFUS Book 1: Joris Jurgen, will be the one based on the era of the DOFUS game, which is set 1,000 years before the Wakfu series takes place. Its cinema release will be accompanied by an animated series entitled, “DOFUS, the series” and will consist of 26 episodes, each lasting 26 minutes which will be produced with France Télévisions.

Following this, the Wakfu film will get its turn to take over movie theaters. The events will be set after the first two seasons, currently produced with France Télévisions.

Ankama, with its vision of innovative entertainment, will, over the coming years, provide you with a real saga, a journey into the heart of a fantastic world.
acheter des kamas  cheap Wars 2 gold buy MapleStory Mesos

Friday, January 18, 2013

C9 Opens a New SEA Server Acharon


 


Webzen announced that the Continent of the Ninth Seal is launching a new SEA server to cope with the phenomenal demand from players.

On January 23th, C9's new game server Acharon will be open to provide an easy access and a stabilized network environment for players around Asia, except for China, Japan, and Thailand where are currently covered by local service providers.buy c9 gold

(1)


To celebrate the launch of the new server, C9 will be holding various events to welcome both transferred and new players. All players who join the Acharon server will be supported with free cash-shop items and an extra bonus EXP boost. Also, character migration service will transfer all the existing Asian region players from the current server.

Furthermore, C9 is offering variety of exclusive guild promotions for the SEA server including level up bonus and an extra guild point event which will encourage players to organize new guilds for the upcoming massive guild war content.sell C9 Gold items COTN

Jihun Lee, Head of Global Publishing, said, "We are delighted to provide a better gaming environment for the C9 players around the globe which will ensure more intense PvP experience." He also said, "We will continuously make an effort to improve the performance of the games for our players all around the world."

To download the game and for more information about the Action RPG C9 and its activities, please visit the official C9 website.

cheap C9 gold   buy or sell Vindictus items 

Wednesday, January 9, 2013

Flame seeker Chronicles: War stories in Guild Wars 2


 

(1)


     I'm really big on the moments in games that turn into memories, whether that's in Guild Wars 2, your pen and paper variety of choice, or any other game. I mean, you probably remember a lot of your time in-game (unless you play a lot while really tired or otherwise impaired), but there's a difference between, say, recalling some of the quests you had to complete in order to fill a renown heart and recounting that seriously epic time that you and that other Guardian (whom you haven't seen since) totally took on that Champion Jungle Troll all on your own and stomped his face, man, even though you were both under leveled -- you just swapped to scepter/focus and kited him around while the other dude was whalin' on him with the great sword and it was just so cool. (We were really proud of ourselves, OK?)

     Similarly, there's a difference between walking up to an NPC-defended tower and laying siege to a player-defended one. Sure, you'll probably remember both of them, but one is going to make the sort of experience that sticks with you.

     The Arena Net designers are very good at conveying certain types of experiences. I will talk at great length, to anyone who'll hang around and pretend to listen, about how excellent I found the Arah dungeon's story mode to be (right up until the fight with Big Z, but that's another matter). I've seen a fair few complaints about its drudgery and endlessness, but I found that it did an astounding job of bringing me into the feeling of war, of an invasion into hostile land, with no rest and no respite. To be sure, I don't always want that feeling; in fact, most times I don't really want that feeling at all. But for creating that experiences, telling that story, and instilling that memory -- it was perfect. I was entirely caught up in that fight, entirely drawn in by the story that the encounter itself told.(2)   buy guild wars 2 gold



   There's obviously also the experiences that come from the writing itself. When my Elementalist was helping the Priory aid the Quaggans, I grew quite attached to brave, friendly little Shashoo. Despite knowing that she couldn't come to harm (and that I could rez her if she did), I was distressed when she ran into danger or started taking damage. When she showed up to help me much later in the story, I was deeply touched. I felt better for having her around.

    There's another type of experience entirely that comes from player-driven situations. These are perhaps the best and most important moments. Getting caught up in the mood of the Arah dungeon is great, but it's something I've done now; going back in is going to grant me a different experience. Whether it's hitting a personal goal, running into a group that's just riding the serendipitous tide of a really great event chain, or facing off against the enemy hordes, these are the sorts of moments that aren't going to go away for as long as players are still around. WvW, as anyone who's read Ravious' stuff over at Kill Ten Rats will know, is excellent for these. There's something about the immediacy of the opponents, the camaraderie of traveling with your fellow server folk, and the ever-present desire to not die needlessly that just makes for lovely stories. I've noticed that I can't really play WvW without something cool happening, whether it's a bit of a scuffle for a small supply depot turning into a protracted battle, a surprise ambush throwing a routine supply run into complete disarray, or a really well-oiled team running around and mopping up a whole part of the map.(3)



    I've personally hit a sort of sweet spot in Guild Wars 2: I've got high-level characters for doing "endgame" content like dungeon runs and Orr events, I've got characters to work on progressing through the leveling curve, and I'm starting to see returns on my investments. I briefly mentioned, last week, that I'd hit 100% map exploration on my Elementalist; this past weekend, my Necromancer hit 80, and I started equipping the first dungeon armor pieces that I've been working toward. I'm doing things with more purpose than I was originally, and so my experience of the game is somewhat shifted.    buy or sell GW2 gold     C9 gold

     I hit 80 on my Elementalist while crafting, which was good at the time because hitting 80 was A Thing that I felt obligated to do by then. When it was my Necromancer's turn, however, I wanted something a little more interesting. I've been running around doing things with her (things like hearts and opening up way points, which is something that I've neglected on other characters since focusing on getting my Elementalist to 100%), and when she finally got to the last quarter of a bar or so left 'til 80, I took her to Lake Feritas in the Plains of Ascalon. Feritas is home to a three-event chain that repeats fairly quickly: You mop up some tar elementals in the lake, move to a nearby Flame Legion cave to take out some of their braziers, and finally go toe-to-toe with the Flame Legion shaman. Because it's a really reliable chain, I normally end up seeing it once or twice a week as I finish up my dailies, which means the Shaman fight has been something of a growth chart for my Necro. She's gone from being terrified to go in without at least six or seven folks to back her up to laughing like a maniac as she runs in, Life Transferring all and sundry, to challenge the Shaman on her own. cheap Wars 2 gold       MapleStory Mesos

Wednesday, January 2, 2013

The Chinese server version customized will become "Guild Wars 2" largest overseas market.




     In recent years, online games as a new force projection in the cultural industries, for the entire game industry has made outstanding contributions. More and more overseas game makers are also eyeing China, the picture is more refined, PK is more exciting, 3A-class online games play more like the majority of players dizzying. In 2007-2012 among just five years, the compound annual growth rate of the Chinese online game market size reached 77.6% this unprecedented peak. ArenaNet as a world-renowned game production team will work together to China as the sole agents KongZhong's masterpiece "Guild Wars 2 (Guild Wars 2) was introduced into China. In Europe and the United States, "Guild Wars 2" absolute advantage won IGN awarded the 2012 players to choose bonus award, and more recently by "Time" magazine 2012 best game! In order to better develop the Chinese market this new field, ArenaNet mission technical team to arrive on December 8 air SHANGHAI branch operations teams and players face-to-face exchange. During ArenaNet president and co-founder Mike O'Brien, said, for "Guild Wars 2" in the performance of the Chinese market is full of confidence. (1)




Figure 1: ArenaNet president Mike O'Brien, founder and one of the public visiting members
December 8, 2012 was a memorable day, the the American the ArenaNet core team in the agent carriers KongZhong invite down China, and held a seven-day depth exchanges between the two sides. To understand the characteristics of the Chinese market, custom featured content, the server localization progress has become the focal point of the visit. (2)



Figure 2: Jason Roberts to explain in the AC
Of ArenaNet's R & D strength is definitely the world's top level, in particular, taking fully into account the characteristics of the gaming market in China and the Chinese players playing habits, after the two sides to discuss, ArenaNet decided to send the resident team of dozens of people, dedicated to the Chinese version of the update and maintenance work. This decision also marks the follow-up to "Guild Wars 2" version while maintaining global synchronization, but also be able to have their own exclusive content. (3) Cheap Guild Wars 2 Gold




Figure 3: The two sides art group members in the discussion
As one of the most key elements of exchanges between the two sides, "Guild Wars 2" server localization work actually started long ago, and has yielded good results. Most players care about the server first test time, due to the localization work smoothly and quickly, is already expected. (4)


Figure 4: The two sides continue to reach a consensus in a heated meeting
The seven-day exchange and communication, not merely for the two sides reached the consensus of dozens more important is for "Guild Wars 2" Chinese server planning an ambitious blueprint can be expected, under the joint efforts of both sides, China will surely become the ultimate game of "Guild Wars 2" the largest overseas market, the Chinese players can enjoy a world-class experience.Buy GW2 Gold